Inner Migration (2024)
In the film Hughes’s avatar travels through the landscape, running across a trash mountain and swimming backwards into a sunset. We also see and hear archive material from "Out of This World" (1964) and "To New Horizons" (1940), two promotional American domestic films created by General Motors that present future worlds.In exploring this virtual world like a flâneur, the artist looks for what the French philosopher Michel Serres described as soft pollution. While we can measure what Serres described as "hard pollution"—the poisoning of the Earth—we ignore at our peril the disastrous impact of the "soft pollution" created by sound and images on our psyches. As we rush through Night City, we become conscious of a kind of cognitive dissonance as the visceral, shimmering electronic virtual game world collides with 1940s and 1960s American commercial propaganda. "Inner Migration" encourages viewers to reflect on their internal perspectives regarding how Earth might look soon compared to earlier predictions. Depending on one's location and real-world perspective, the current global situation may already resemble the envisioned scenario.
https://milanmachinimafestival.org/blog/2024/3/9/mmf-mmxxiv-slot-machinima
"Andy Hughes’s Inner Migration takes viewers on an exhilarating ride through Cyberpunk 2077’s Night City, juxtaposing dystopian game footage with archival films to contrast past visions of utopia with the harsh realities of a world under corporate dominance. The piece prompts reflection on the disparity between historical optimism and the current global situation, suggesting that for some, the dystopian imagery may already be a reality".
Machinima /digital video, colour, sound,
10’ 00”, England
Drag and Drop Website Builder